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Thread: where to start?




where to start?
user name
2007-08-16 06:06:32
Hi,

I'd like to start contributing and fixing issues in OOo
graphics. I've 
been working on OOo for a half a year, making some patches
and doing a 
easy stuff more or less.
But now, I want to help with some issues my self but don't
know where to 
start. I know some basics of OOo API but I'm still not sure
if it is 
enough for graphics? What should I do to understand
principles of 
graphics development to be able to fix issues in
issuezilla?

Thank you for any help.

Regards,

Jan Navratil

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Re: where to start?
user name
2007-08-16 06:57:41
Hi Jan,

thanks for your interest in the graphics project. Basicly
all you need 
to develop for the graphics
project is a good understanding in writing and reading c++
code. Grep 
should be your best friend.
But most important is motivation. There are many completly
different 
areas where you can start,
depending on your interests.

Are you a core guy? Do you like to wade through complex code
that never 
sees the light of day?
Or maybe you are a user interface guy? You like to implement
shiney new 
dialogs and wizards?
Maybe you are a filter guy, you like to open up OOo to a
world of brand 
new formats we never
dared to support before?
If flashy graphics are your thing, maybe you like to work on
the slide 
show? Maybe as a linux
guy you like to implement the graphical canvas for SomeLinux
Version 8 
or as a Bill Gates fan boy
you like to add visual miracles by supporting bleeding edge
Direct X 
10.1 effects!

So best way to be successful is to be motivated, tell us
what your would 
love to do and we
will see to get you on speed with it.

By the way, if you love to contribute to OOo why not getting
paid for 
it? If you are willing
to relocate to Hamburg/Germany you should contact me at my
email address.

Regards,
Christian

Jan Navratil wrote:
> Hi,
>
> I'd like to start contributing and fixing issues in OOo
graphics. I've 
> been working on OOo for a half a year, making some
patches and doing a 
> easy stuff more or less.
> But now, I want to help with some issues my self but
don't know where 
> to start. I know some basics of OOo API but I'm still
not sure if it 
> is enough for graphics? What should I do to understand
principles of 
> graphics development to be able to fix issues in
issuezilla?
>
> Thank you for any help.
>
> Regards,
>
> Jan Navratil
>
>
------------------------------------------------------------
---------
> To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
> For additional commands, e-mail: dev-helpgraphics.openoffice.org
>


-- 
Sun Microsystems GmbH
Sonnenallee 1, D-85551 Kirchheim-Heimstetten
Amtsgericht Muenchen: HRB 161028
Geschaeftsfuehrer: Wolfgang Engels, Dr. Roland Boemer
Vorsitzender des Aufsichtsrates: Martin Haering

------------------------------------------------------------
---------
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Re: where to start?
user name
2007-08-16 07:36:29
I'm not familiar with core so far, but I'm interested in
user interface. 
I've seen that somebody at google-summer-of-code is working
on OpenGL 
inegration. So generally, the slide show effects and other
graphical 
features would be fine as well.

Jan

Christian Lippka - Sun Microsystems GmbH - Hamburg wrote:
> Hi Jan,
> 
> thanks for your interest in the graphics project.
Basicly all you need 
> to develop for the graphics
> project is a good understanding in writing and reading
c++ code. Grep 
> should be your best friend.
> But most important is motivation. There are many
completly different 
> areas where you can start,
> depending on your interests.
> 
> Are you a core guy? Do you like to wade through complex
code that never 
> sees the light of day?
> Or maybe you are a user interface guy? You like to
implement shiney new 
> dialogs and wizards?
> Maybe you are a filter guy, you like to open up OOo to
a world of brand 
> new formats we never
> dared to support before?
> If flashy graphics are your thing, maybe you like to
work on the slide 
> show? Maybe as a linux
> guy you like to implement the graphical canvas for
SomeLinux Version 8 
> or as a Bill Gates fan boy
> you like to add visual miracles by supporting bleeding
edge Direct X 
> 10.1 effects!
> 
> So best way to be successful is to be motivated, tell
us what your would 
> love to do and we
> will see to get you on speed with it.
> 
> By the way, if you love to contribute to OOo why not
getting paid for 
> it? If you are willing
> to relocate to Hamburg/Germany you should contact me at
my email address.
> 
> Regards,
> Christian
> 
> Jan Navratil wrote:
>> Hi,
>>
>> I'd like to start contributing and fixing issues in
OOo graphics. I've 
>> been working on OOo for a half a year, making some
patches and doing a 
>> easy stuff more or less.
>> But now, I want to help with some issues my self
but don't know where 
>> to start. I know some basics of OOo API but I'm
still not sure if it 
>> is enough for graphics? What should I do to
understand principles of 
>> graphics development to be able to fix issues in
issuezilla?
>>
>> Thank you for any help.
>>
>> Regards,
>>
>> Jan Navratil
>>
>>
------------------------------------------------------------
---------
>> To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
>> For additional commands, e-mail: dev-helpgraphics.openoffice.org
>>
> 
> 

------------------------------------------------------------
---------
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Re: where to start?
user name
2007-08-16 07:43:53
If you like to work on the slide show, I bet Thorsten has
some ideas 
what you could do. But he is on vacation until Monday,
27th. If you like to start with user interface there is
still this age 
old unusable dialog where you can edit a color.
(Go to menu format->area, then "colors" tab
page end then press "Edit" 
button to see it). This one needs to be replaced
completely. The hardest part of this task would be to
develop a concept 
on what what the new dialog should look like.

Regards,
Christian

Jan Navratil wrote:
> I'm not familiar with core so far, but I'm interested
in user 
> interface. I've seen that somebody at
google-summer-of-code is working 
> on OpenGL inegration. So generally, the slide show
effects and other 
> graphical features would be fine as well.
>
> Jan
>
> Christian Lippka - Sun Microsystems GmbH - Hamburg
wrote:
>> Hi Jan,
>>
>> thanks for your interest in the graphics project.
Basicly all you 
>> need to develop for the graphics
>> project is a good understanding in writing and
reading c++ code. Grep 
>> should be your best friend.
>> But most important is motivation. There are many
completly different 
>> areas where you can start,
>> depending on your interests.
>>
>> Are you a core guy? Do you like to wade through
complex code that 
>> never sees the light of day?
>> Or maybe you are a user interface guy? You like to
implement shiney 
>> new dialogs and wizards?
>> Maybe you are a filter guy, you like to open up OOo
to a world of 
>> brand new formats we never
>> dared to support before?
>> If flashy graphics are your thing, maybe you like
to work on the 
>> slide show? Maybe as a linux
>> guy you like to implement the graphical canvas for
SomeLinux Version 
>> 8 or as a Bill Gates fan boy
>> you like to add visual miracles by supporting
bleeding edge Direct X 
>> 10.1 effects!
>>
>> So best way to be successful is to be motivated,
tell us what your 
>> would love to do and we
>> will see to get you on speed with it.
>>
>> By the way, if you love to contribute to OOo why
not getting paid for 
>> it? If you are willing
>> to relocate to Hamburg/Germany you should contact
me at my email 
>> address.
>>
>> Regards,
>> Christian
>>
>> Jan Navratil wrote:
>>> Hi,
>>>
>>> I'd like to start contributing and fixing
issues in OOo graphics. 
>>> I've been working on OOo for a half a year,
making some patches and 
>>> doing a easy stuff more or less.
>>> But now, I want to help with some issues my
self but don't know 
>>> where to start. I know some basics of OOo API
but I'm still not sure 
>>> if it is enough for graphics? What should I do
to understand 
>>> principles of graphics development to be able
to fix issues in 
>>> issuezilla?
>>>
>>> Thank you for any help.
>>>
>>> Regards,
>>>
>>> Jan Navratil
>>>
>>>
------------------------------------------------------------
---------
>>> To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
>>> For additional commands, e-mail: dev-helpgraphics.openoffice.org
>>>
>>
>>
>
>
------------------------------------------------------------
---------
> To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
> For additional commands, e-mail: dev-helpgraphics.openoffice.org
>


-- 
Sun Microsystems GmbH
Sonnenallee 1, D-85551 Kirchheim-Heimstetten
Amtsgericht Muenchen: HRB 161028
Geschaeftsfuehrer: Wolfgang Engels, Dr. Roland Boemer
Vorsitzender des Aufsichtsrates: Martin Haering

------------------------------------------------------------
---------
To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
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Re: where to start?
user name
2007-08-16 08:01:41
Hi Jan,
       I'm that Google Summer of Coder working on OpenGL
integration into
slide show (along with the creation of a 3D slide show
system). Thorsten is
out till the 27th, but I'm available and on
dev.openoffice.org on freenode
if you ever want some tips or advice. my name on it is
smmathews.

On 8/16/07, Christian Lippka - Sun Microsystems GmbH -
Hamburg <
Christian.Lippkasun.com> wrote:
>
> If you like to work on the slide show, I bet Thorsten
has some ideas
> what you could do. But he is on vacation until Monday,
> 27th. If you like to start with user interface there is
still this age
> old unusable dialog where you can edit a color.
> (Go to menu format->area, then "colors"
tab page end then press "Edit"
> button to see it). This one needs to be replaced
> completely. The hardest part of this task would be to
develop a concept
> on what what the new dialog should look like.
>
> Regards,
> Christian
>
> Jan Navratil wrote:
> > I'm not familiar with core so far, but I'm
interested in user
> > interface. I've seen that somebody at
google-summer-of-code is working
> > on OpenGL inegration. So generally, the slide show
effects and other
> > graphical features would be fine as well.
> >
> > Jan
> >
> > Christian Lippka - Sun Microsystems GmbH - Hamburg
wrote:
> >> Hi Jan,
> >>
> >> thanks for your interest in the graphics
project. Basicly all you
> >> need to develop for the graphics
> >> project is a good understanding in writing and
reading c++ code. Grep
> >> should be your best friend.
> >> But most important is motivation. There are
many completly different
> >> areas where you can start,
> >> depending on your interests.
> >>
> >> Are you a core guy? Do you like to wade
through complex code that
> >> never sees the light of day?
> >> Or maybe you are a user interface guy? You
like to implement shiney
> >> new dialogs and wizards?
> >> Maybe you are a filter guy, you like to open
up OOo to a world of
> >> brand new formats we never
> >> dared to support before?
> >> If flashy graphics are your thing, maybe you
like to work on the
> >> slide show? Maybe as a linux
> >> guy you like to implement the graphical canvas
for SomeLinux Version
> >> 8 or as a Bill Gates fan boy
> >> you like to add visual miracles by supporting
bleeding edge Direct X
> >> 10.1 effects!
> >>
> >> So best way to be successful is to be
motivated, tell us what your
> >> would love to do and we
> >> will see to get you on speed with it.
> >>
> >> By the way, if you love to contribute to OOo
why not getting paid for
> >> it? If you are willing
> >> to relocate to Hamburg/Germany you should
contact me at my email
> >> address.
> >>
> >> Regards,
> >> Christian
> >>
> >> Jan Navratil wrote:
> >>> Hi,
> >>>
> >>> I'd like to start contributing and fixing
issues in OOo graphics.
> >>> I've been working on OOo for a half a
year, making some patches and
> >>> doing a easy stuff more or less.
> >>> But now, I want to help with some issues
my self but don't know
> >>> where to start. I know some basics of OOo
API but I'm still not sure
> >>> if it is enough for graphics? What should
I do to understand
> >>> principles of graphics development to be
able to fix issues in
> >>> issuezilla?
> >>>
> >>> Thank you for any help.
> >>>
> >>> Regards,
> >>>
> >>> Jan Navratil
> >>>
> >>>
------------------------------------------------------------
---------
> >>> To unsubscribe, e-mail:
dev-unsubscribegraphics.openoffice.org
> >>> For additional commands, e-mail:
dev-helpgraphics.openoffice.org
> >>>
> >>
> >>
> >
> >
------------------------------------------------------------
---------
> > To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
> > For additional commands, e-mail: dev-helpgraphics.openoffice.org
> >
>
>
> --
> Sun Microsystems GmbH
> Sonnenallee 1, D-85551 Kirchheim-Heimstetten
> Amtsgericht Muenchen: HRB 161028
> Geschaeftsfuehrer: Wolfgang Engels, Dr. Roland Boemer
> Vorsitzender des Aufsichtsrates: Martin Haering
>
>
------------------------------------------------------------
---------
> To unsubscribe, e-mail: dev-unsubscribegraphics.openoffice.org
> For additional commands, e-mail: dev-helpgraphics.openoffice.org
>
>


-- 
Shane Michael Mathews
shane.m.mathewsgmail.com
smathewsdigipen.edu
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