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Thread: Re: Stanza Multicast Repeaters




Re: Stanza Multicast Repeaters
country flaguser name
Germany
2008-03-24 07:09:30
Michal 'vorner' Vaner typeth:
| ? How to make sure there are no cycles.

Here's a snippet from RFC 1324 on the virtues of cyclic
graphs
for multicasting. It was written after lessons learned in
the
design of IRC.

5.4.2  Trees and cycles

   Due to the structure of the network being cyclic or
forming loops, it
   is quite natural to want to emulate this within the
protocol that is
   available for users. This has several advantages over
trees, mainly
   the average path between any 2 nodes being shorter. A
cyclic
   structure also poses many problems in getting messages
delivered and
   keeping the connected users and servers up to date.  The
main problem
   with using the tree model is that a break in one part of
the tree
   needs to be communicated to all other parts of the tree
to keep some
   sort of realism about it.  The problem here is that such
   communications happen quite often and a lot of bandwidth
is
   needlessly generated. By implementing a protocol which
supports a
   cyclic graph of its connectivity, breakages are less
damaging except
   when it is a leaf or branch that breaks off.

I must add that this was written in consideration of IRC's
notorious
netsplits, which are caused by IRC being one huge multicast
tree,
frequently operating at the limits of its scalabilty - at
least the
biggest networks are.

If we deploy local multicast trees for each multicast
context, we are
a lot less likely to run into netsplit issues. Also, a
"netsplit" on one
chatroom or newscast would not automatically affect all
other multicasts
on the federation network as it does on an IRCnet.


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