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Thread: No video hardware acceleration on PS3




No video hardware acceleration on PS3
user name
2006-11-15 15:29:31
I will wait and see. I would need to give up porting my
OpenGL  
physics demos, which would be one of my reasons for getting
the PS3.  
On the other hand, if everyday use (browser speed, smooth
window  
moving ,etc.) were decent, I might get one. Right now, for
some  
reason, even with 'acceleration", the graphics on my
Powerbook 17  
under YDL are very annoying (lots of artifacts when I move
windows).  
I am looking for a "user experience" at least as
good as running OS X  
on my 1.5 GHz G4 and Radeon 9700 GPU. This includes smooth
graphics  
at the "everyday use" level. The upside would be
an opportunity to  
program the Cell, something I was looking forward to (but
how  
frustrating it would be to not gain the ability to translate
the Cell  
speed into snappy OpenGl graphics!!).

-Warren Nagourney


On Nov 15, 2006, at 6:54 AM, Brian Wood wrote:

>
> On Nov 15, 2006, at 4:26 AM, ugo wrote:
>
>> You're so right Brian, somebody has to jump
first... I wish I could
>> if I wasn't in Europe.
>> And that's also why I'm not confiant in Sony (plus
the rootkit
>> story): they said the ps3 release would be all over
the world for
>> the same day. Marketing rules...
>> Whatever.
>>
>> You say that Terrasoft is not to blame, and that's
true for sure.
>> No operating system developer can be blamed for not
making the work
>> of industrials who are the one who should give
drivers for their
>> products. If it was the case all Linux
distributions would be
>> greatly blamed for many driver problems and that
would be more than
>> unfair: completly absurd.
>>
>> Tell me if I'm wrong:
>> Who took the decision of this hypervisor filter and
why ?
>> Sony ? they are just building RSX but it is an
NVidia product.
>> NVidia ? for them that's certainly Sony trouble.
>> I supose that if we try to find out who's behind
this to ask an
>> help, we would lost a lot of time.
>> The real trouble seems that NVidia driver's codes
are not opened,
>> so it may be difficult for linux communities to
work on it by their
>> own.
>>
>
> nVidia's Linux driver code has never been open, but has
been "free"
> as in beer. I can certainly understand this even if I
don't like it.
> Read the archives of the MythTV list for discussion of
the issue ad-
> infinitum.
>
> The open-source nVidia drivers are pretty dismal, but
it's amazing to
> me they have done even as well as they have given the
proprietary
> nature of the GPU. This is after many many years so I
don't think we
> can expect much along those lines in the forseeable
future.
>
> nVidia is more than likely bound by some agreement with
Sony, as you
> say, and while nVidia has been supportive of the Linux
community the
> same can't be said for Sony. I'm frankly surprised they
have been as
> helpful as they have been so far.
>
> Sony wants to sell games to a mass market, and there
are those who
> claim the PS3 is simply a trojan horse to get blu-ray
devices into
> the public's hands.
>
> Part of the allure of the PS3 running Linux for me is
getting a
> really fast machine at price subsidized by Sony, who is
hoping to
> make money selling me games, while I know that there is
absolutely
> zero chance of them ever selling me any sort of game.
>
> If we're ever to see accelerated video drivers they
will be closed-
> source, like the present nVidia ones. The chances of us
getting them
> increase with each machine running Linux though, and as
I said
> somebody has to go out on the dance floor first.
>
> I think I will purchase one, a lot can be done without
fast video,
> and Terrasoft has a reputation for stable Linux
distributions.
>
> It should be more fun than any game Sony will ever come
up with 
>
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