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Thread: No video hardware acceleration on PS3




No video hardware acceleration on PS3
user name
2006-12-03 00:23:53
On Dec 2, 2006, at 4:26 PM, drbob wrote:

> Warren Nagourney wrote:
>
> As a potential end user, one of my the biggest things
that excited me
> about the PS3 was the potential to use it as a High
Definition Mythtv
> frontend. I'm now worried that this may not be
possible.
>
> Framebuffer graphics are often inadequate to play back
even a standard
> def mpeg on x86 hardware without a lot of skipped
frames and juddering
> in the picture. Does this news mean that PS3 Linux will
be pretty much
> useless for video playback in SD and/or HD?

There was some brief discussion of this on the Myth user's
list the  
other day. Without any accelerated video I think HD would be
pretty  
much out of the question, and even SD would be questionable.

So at least for now it's not a viable HD frontend. Too bad,
it would  
have been great, but things might well change in the future.
If  
somebody were to develop commercial video drivers under an
NDA I'd  
certainly consider paying for them. I paid for commercial
Mach-64  
drivers back when that was the only way to get those cards
to work  
properly in Linux.

I believe in Open Source but I'm not a fanatic about it 

Terrasoft has certainly taken the first step, without which
no future  
progress would even be thinkable.

But first we have to get our hands on the hardware, and
competing  
with all the gamers out there will be a trial 
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No video hardware acceleration on PS3
user name
2006-12-03 00:32:25
http://ps3mods.blogspot.com/2006/11/ps3-and-yellow-dog-linux-playing-1080i.html

Someone else might want to try this in order to verify the validity of the video.  I'd love to besides the fact that I don't yet have a ps3.

----- Original Message -----
From: Brian Wood <bewwbresnan.net>
Date: Saturday, December 2, 2006 19:24
Subject: Re: [ydl-gen] No video hardware acceleration on PS3
To: Discussion List for General Yellow Dog Linux User Topics <yellowdog-generallists.terrasoftsolutions.com>

>
> On Dec 2, 2006, at 4:26 PM, drbob wrote:
>;
> > Warren Nagourney wrote:
>; >
> > As a potential end user, one of my the biggest things that
> excited me
> > about the PS3 was the potential to use it as a High Definition
> Mythtv> frontend. I'm now worried that this may not be possible.
> >
> > Framebuffer graphics are often inadequate to play back even a
> standard&gt; def mpeg on x86 hardware without a lot of skipped
> frames and juddering
> > in the picture. Does this news mean that PS3 Linux will be
> pretty much
> > useless for video playback in SD and/or HD?
>
> There was some brief discussion of this on the Myth user's list
> the 
> other day. Without any accelerated video I think HD would be
> pretty 
> much out of the question, and even SD would be questionable.
>
> So at least for now it's not a viable HD frontend. Too bad, it
> would 
> have been great, but things might well change in the future.
> If 
> somebody were to develop commercial video drivers under an NDA
> I'd 
> certainly consider paying for them. I paid for commercial Mach-
> 64 
> drivers back when that was the only way to get those cards to
> work 
> properly in Linux.
>;
> I believe in Open Source but I'm not a fanatic about it
>
> Terrasoft has certainly taken the first step, without which no
> future 
> progress would even be thinkable.
>
> But first we have to get our hands on the hardware, and
> competing 
> with all the gamers out there will be a trial
> _______________________________________________
> yellowdog-general mailing list
> yellowdog-generallists.terrasoftsolutions.com
>; http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-general
> HINT: to Google archives, try  '<keywords>
> site:terrasoftsolutions.com'
No video hardware acceleration on PS3
user name
2006-12-03 01:47:20
 From what I have seen of the several videos of both YDL and
Fedora  
Core distributions on the PS3, I am cautiously optimistic.
The  
graphics seemed faster than one would expect from just a
framebuffer  
and I think I can live with it as both a computer for
mundane uses  
(web browsing, email, etc.) and software development on the
Cell (my  
main interest). It just might serve as a platform for me to
migrate  
to after Apple's unfortunate recent switch of architectures.
Possible  
support of the hardware might come latter, though I am not
holding my  
breath (until then, I can do my number crunching on the PS3
and use  
my Powerbook for graphics via the 1000baseT connection).


On Dec 2, 2006, at 4:32 PM, thexderinsightbb.com wrote:

> http://ps3mods.blogspot.com/2006/11/ps3-and-yellow-
dog-linux- 
> playing-1080i.html
>
> Someone else might want to try this in order to verify
the validity  
> of the video.  I'd love to besides the fact that I
don't yet have a  
> ps3.
>
> ----- Original Message -----
> From: Brian Wood <bewwbresnan.net>
> Date: Saturday, December 2, 2006 19:24
> Subject: Re: [ydl-gen] No video hardware acceleration
on PS3
> To: Discussion List for General Yellow Dog Linux User
Topics  
> <yellowdog-generallists.terrasoftsolutions.com>
>
> >
> > On Dec 2, 2006, at 4:26 PM, drbob wrote:
> >
> > > Warren Nagourney wrote:
> > >
> > > As a potential end user, one of my the
biggest things that
> > excited me
> > > about the PS3 was the potential to use it as
a High Definition
> > Mythtv> frontend. I'm now worried that this may
not be possible.
> > >
> > > Framebuffer graphics are often inadequate to
play back even a
> > standard> def mpeg on x86 hardware without a
lot of skipped
> > frames and juddering
> > > in the picture. Does this news mean that PS3
Linux will be
> > pretty much
> > > useless for video playback in SD and/or HD?
> >
> > There was some brief discussion of this on the
Myth user's list
> > the
> > other day. Without any accelerated video I think
HD would be
> > pretty
> > much out of the question, and even SD would be
questionable.
> >
> > So at least for now it's not a viable HD frontend.
Too bad, it
> > would
> > have been great, but things might well change in
the future.
> > If
> > somebody were to develop commercial video drivers
under an NDA
> > I'd
> > certainly consider paying for them. I paid for
commercial Mach-
> > 64
> > drivers back when that was the only way to get
those cards to
> > work
> > properly in Linux.
> >
> > I believe in Open Source but I'm not a fanatic
about it 
> >
> > Terrasoft has certainly taken the first step,
without which no
> > future
> > progress would even be thinkable.
> >
> > But first we have to get our hands on the
hardware, and
> > competing
> > with all the gamers out there will be a trial 
> > _______________________________________________
> > yellowdog-general mailing list
> > yellowdog-generallists.terrasoftsolutions.com
> > http://lists.terrasoftsolutions.com/mailman/listi
nfo/yellowdog- 
> general
> > HINT: to Google archives, try  '<keywords>
> > site:terrasoftsolutions.com'
> _______________________________________________
> yellowdog-general mailing list
> yellowdog-generallists.terrasoftsolutions.com
> http://lists.terrasoftsolutions.com/mailma
n/listinfo/yellowdog-general
> HINT: to Google archives, try  '<keywords>  
> site:terrasoftsolutions.com'

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