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Thread: Accelerated Xorg




Accelerated Xorg
country flaguser name
United States
2007-12-13 10:27:36
Many of you are probably aware that some very bright people
who  
inhabit the ps2dev forums have found a way to (legally)
"hack" the  
PS3 graphics processor (RSX) and accelerate both 2D and 3D 

operations.  The 3D stuff has gotten a fair amount of
publicity  
lately, though it is not that interesting to me since I have
no  
intention of writing games in linux.

The 2D hack, on the other hand, is very interesting since it
provides  
an accelerated Xorg which makes one's day to day use of the
ps3 a  
much more enjoyable experience. I have installed the
accelerated Xorg  
and I can say that the difference is night and day. All of
the  
redrawing artifacts I formerly observed when moving windows
are now  
gone as are the delays when one clicks on a background
window. The  
ps3 feels like a "modern" computer now, rather
than some sluggish  
first generation windowing system from the 80's.

Although I have been a loyal YDL customer, I needed to use
Ubuntu  
since the hacks required a more recent Xorg and glibc than
is  
currently available in YDL. However, the ps2dev hackers have
very  
recently remedied this lack and have provided a patch to
allow one to  
use a kernel which supports the 3D optimizations in YDL
5.01. The  
diuscussion is here

http://
forums.ps2dev.org/viewtopic.php?t=9473

I am not sure whether this allows one to use the accelerated
Xorg,  
but that can't be far away. One can probably do it now by
installing  
a more recent glibc and Xorg, though the soon-to-be-released
newer  
YDL 6 should provider all of the necessary tools.

One thing left out in the ps2dev instructions is the
necessity of  
running xcompmgr (with no arguments) to eliminate the redraw
 
artifacts. This should run in the background, as X will be
stopped if  
one kills xcompmgr or pauses it.

Good luck.
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