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List Info
Thread: TweenFPS
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| TweenFPS |

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2007-04-02 10:47:41 |
|
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
|
| Re: TweenFPS |

|
2007-04-02 18:28:40 |
|
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in public function set _tween( e ):Void
{ trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . < quinrou gmail.com">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
|
| Re: TweenFPS |

|
2007-04-04 22:01:38 |
|
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
On 4/2/07, quinrou . < quinrou gmail.com">quinrou gmail.com> wrote:
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . <gmail.com" target="_blank">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list osflash.org">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-09 07:31:52 |
|
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
On 4/5/07,
Tim Will < thedigitalartist gmail.com">thedigitalartist gmail.com> wrote:
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
quinrou gmail.com> wrote:
ok looks like i managed to sort my problem out after batteling for quite a while with my code.
I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-09 17:18:19 |
|
Cool, I'll keep watching.
-tim.
On 4/9/07, quinrou . < quinrou gmail.com">quinrou gmail.com> wrote:
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . <gmail.com" target="_blank">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list osflash.org" target="_blank">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org" target="_blank">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-25 14:29:38 |
|
just a very basic protoype we made and we won't pusue any development for the time being http://kinrou.com/tests/pv3d/test.swf using pixlib mainly to tween stuff and for the framebeacon
On 4/9/07, Tim Will < thedigitalartist gmail.com">thedigitalartist gmail.com> wrote:
Cool, I'll keep watching.
-tim.
On 4/9/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
quinrou gmail.com> wrote:
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
On 4/5/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
thedigitalartist gmail.com> wrote:
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> quinrou gmail.com
> wrote:
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-25 22:10:51 |
|
Interesting!
I';m very inspired to check out papervision!
-tim.
On 4/25/07, quinrou . < quinrou gmail.com">quinrou gmail.com> wrote:
just a very basic protoype we made and we won't pusue any development for the time being
http://kinrou.com/tests/pv3d/test.swf using pixlib mainly to tween stuff and for the framebeacon
Cool, I'll keep watching.
-tim.
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . <gmail.com" target="_blank">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list osflash.org" target="_blank">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org" target="_blank">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org" target="_blank">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org" target="_blank">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-26 04:12:31 |
|
here's another one i forgotten about that i made for a mini presentation http://kinrou.com/tests/pv3d/test2.swf
with this u can use the mouse + the arrows key too
same again pixlib was used to tween stuff.
I also gonna give the reason of why we didn't follow up this track. Some shapes are overlapping
i.e the sofa with the walls. I was advised to to force the sofa on higher depth but ran out of time. I was also try to do the same with Sandy where i was told you the API allows you to force the depth for some object. But the idea of using 3d at this stage was put to the side... sniff. maybe next time.
to be continue...
On 4/26/07, Tim Will < thedigitalartist gmail.com">thedigitalartist gmail.com> wrote:
Interesting!
I9;m very inspired to check out papervision!
-tim.
On 4/25/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
quinrou gmail.com> wrote:
just a very basic protoype we made and we won't pusue any development for the time being
http://kinrou.com/tests/pv3d/test.swf using pixlib mainly to tween stuff and for the framebeacon
On 4/9/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
thedigitalartist gmail.com> wrote:
Cool, I'll keep watching.
-tim.
On 4/9/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> quinrou gmail.com
> wrote:
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
On 4/5/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> thedigitalartist gmail.com
> wrote:
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> quinrou gmail.com
> wrote:
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list osflash.org">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-26 04:13:13 |
|
oops wrong link here's the correct one http://kinrou.com/tests/pv3d/test2.swf
On 4/26/07, quinrou .
< quinrou gmail.com">quinrou gmail.com> wrote:here's another one i forgotten about that i made for a mini presentation
http://kinrou.com/tests/pv3d/test2.swf
with this u can use the mouse + the arrows key too
same again pixlib was used to tween stuff.
I also gonna give the reason of why we didn't follow up this track. Some shapes are overlapping
i.e the sofa with the walls. I was advised to to force the sofa on higher depth but ran out of time. I was also try to do the same with Sandy where i was told you the API allows you to force the depth for some object. But the idea of using 3d at this stage was put to the side... sniff. maybe next time.
to be continue...
On 4/26/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
thedigitalartist gmail.com> wrote:
Interesting!
I9;m very inspired to check out papervision!
-tim.
On 4/25/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
quinrou gmail.com> wrote:
just a very basic protoype we made and we won't pusue any development for the time being
http://kinrou.com/tests/pv3d/test.swf using pixlib mainly to tween stuff and for the framebeacon
On 4/9/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
thedigitalartist gmail.com> wrote:
Cool, I'll keep watching.
-tim.
On 4/9/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> quinrou gmail.com
> wrote:
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
On 4/5/07, Tim Will < thedigitalartist gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> thedigitalartist gmail.com
> wrote:
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)"> quinrou gmail.com
> wrote:
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . < quinrou gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
_______________________________________________
Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
_______________________________________________ Pixlib mailing list Pixlib osflash.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">Pixlib osflash.org
http://osflash.org/mailman/listinfo/pixlib_osflash.org
|
| Re: TweenFPS |

|
2007-04-26 07:24:02 |
|
Just coming from FITC, the papervision guys have made many many updates - so keep watching it regularly because that stuff is looking phenomenal! Also John Grden is working on some components.
-tim.
On 4/26/07, quinrou . < quinrou gmail.com">quinrou gmail.com> wrote:
here's another one i forgotten about that i made for a mini presentation
http://kinrou.com/tests/pv3d/test2.swf
with this u can use the mouse + the arrows key too
same again pixlib was used to tween stuff.
I also gonna give the reason of why we didn't follow up this track. Some shapes are overlapping
i.e the sofa with the walls. I was advised to to force the sofa on higher depth but ran out of time. I was also try to do the same with Sandy where i was told you the API allows you to force the depth for some object. But the idea of using 3d at this stage was put to the side... sniff. maybe next time.
to be continue...
Interesting!
I'm very inspired to check out papervision!
-tim.
just a very basic protoype we made and we won't pusue any development for the time being
http://kinrou.com/tests/pv3d/test.swf using pixlib mainly to tween stuff and for the framebeacon
Cool, I'll keep watching.
-tim.
sure, however at the moment i am only doing some R&D to see if i am gonna hit any dodgy bugs. if i achieve anything worth showing i'll upload it and post a link here
Hey Amigo, great for you figuring that one out!
A papervision/pixlib project sounds really great. Maybe you could post a link? I'd like to see that.
-tim.
ok looks like i managed to sort my problem out after batteling for quite a while with my code. I made the _tween method a setter ( like the documentation says - d'ho! ) and it worked
as in
public function set _tween( e ):Void { trace("_tween"+e) }
I am sure that this probably common knowledge for all of you that are using pixlib everyday but when you start using it's pretty full on...
Hope I am not diturbing too many peeps with sending loads of emails about my progress/discovery.
thanks
On 4/2/07, quinrou . <gmail.com" target="_blank">quinrou gmail.com> wrote:
Hi all,
I am messing with the TweenFPS class which i am trying to use with papervision. Since all objects that are defined in a papervision scene aren't really real mc with a _x and _y property, I can't just use the TweenFPS class by passing the the target object (mc) and it property to interpolate. So i was wondering if there was a was to pass the interpolated value to a function and then use the value passed to the function to the papervision objects.
I tried that and it doesn't seem to be working even though the TweenFPS has this comment for the 2nd parameter (Setter (method or property))
private function _clickMe():Void { trace("_clickMe")
var theTween:TweenFPS = new TweenFPS( this, // this is the instance of the class where click is declared - which is also where the _tween method is declare too
_tween, 15.9, 100, null,
com.robertpenner.easing.Bounce.easeOut ); theTween.execute
(); }
private function _tween( e ):Void { trace("_tween"+e) }
thanks seb
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