Eric Wilhelm wrote:
> Right, and that's what I was doing until I ran into
problems. It's not
> solved because it's still a one-way street, wxglade
still generates
> code that doesn't do what I want in some cases, drops
menu-items on the
> floor (requiring me to maintain a mirror of numeric
ID's), etc. If it
> were solved, I would be a happy clam, but I'm not.
>
So ... (and sorry for getting all gui designer specific)
what's needed
is a dialog designer written in perl that gets 80% of things
right so
you can fix the other 20% to meet your own needs. The thing
is, once one
has attained the level of basic competence that allows one
to make a
reasonable job of writing such a thing - one has probably
lost a lot of
the incentive to do so. I'm just going to attempt to get the
ball
rolling by shoving something out that does stuff the way I
want it to.
With regard to your WxPerl: eclares
section, the main attraction to me
is getting named accessors for your child controls /menus
/toolbars
etc. I think I'd consider something a touch more verbose
involving
Class::Accessor::Fast. As it stands, the syntax does look
very inaccessible.
Good luck with it.
Mark
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