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Thread: Bigdemo Menu Demo




Bigdemo Menu Demo
user name
2006-04-23 05:33:26
Does anyone know how the wxMenu.rbw files was going to be
competed?  I 
believe we have the code now to finish it off but I don't
want to guess 
what the demo writer had in mind (though I think it's
obvious).  
Specifically, it's the code that adds and removes menu
items.

I've made some progress on other fronts:

o Test case for object tracking
o Object tracking enabled
o Fix to the Bigdemo Combo Box demo (fixed append to work
(hopefully))
o Other minor changes

Some other problems I'm looking at:

o The gauge example crashes after running for some time
o The MDI sample doesn't work at all anymore
o GetTextExtent problem (double click on grid cell with text
in it)
o Why don't drop down lists open up?
o The get_view_start problem (any bigdemo that uses the
scrolled window)

For those interested I have made a Visual C++ 6.0
workspace/project file 
for wxRuby2.  Whether this was necessary or not I don't
know but it 
allowed me to get debugging working so that I can step
through the 
code.  This has sped up the debugging of problems immensely.

Roy
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Bigdemo Menu Demo
user name
2006-04-25 00:36:24
On Sun, 2006-04-23 at 01:33 -0400, Roy Sutton wrote:
> Does anyone know how the wxMenu.rbw files was going to
be competed?  I 
> believe we have the code now to finish it off but I
don't want to guess 
> what the demo writer had in mind (though I think it's
obvious).  
> Specifically, it's the code that adds and removes menu
items.

At this point, I think it's fine to guess. Or, better yet,
just decide
what we (you) want it to do, and make it so.

> I've made some progress on other fronts:

Cool.

> Some other problems I'm looking at:
> 
> o The gauge example crashes after running for some time
> o The MDI sample doesn't work at all anymore
> o GetTextExtent problem (double click on grid cell with
text in it)
> o Why don't drop down lists open up?
> o The get_view_start problem (any bigdemo that uses the
scrolled window)

My problem at the moment is one I've seen before, but I
can't remember
how I solved it back then. The splitter in the right panel
is stuck at
the top, and resists being dragged down so all I can see is
the debug
pane.

> For those interested I have made a Visual C++ 6.0
workspace/project file 
> for wxRuby2.  Whether this was necessary or not I
don't know but it 
> allowed me to get debugging working so that I can step
through the 
> code.  This has sped up the debugging of problems
immensely.

Also cool. I would gladly check that in if it's general
enough that
other folks could use it.

Kevin


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Bigdemo Menu Demo
user name
2006-04-25 02:14:23
Kevin Smith wrote:
> On Sun, 2006-04-23 at 01:33 -0400, Roy Sutton wrote:
>   
>> Does anyone know how the wxMenu.rbw files was going
to be competed?  I 
>> believe we have the code now to finish it off but I
don't want to guess 
>> what the demo writer had in mind (though I think
it's obvious).  
>> Specifically, it's the code that adds and removes
menu items.
>>     
>
> At this point, I think it's fine to guess. Or, better
yet, just decide
> what we (you) want it to do, and make it so.
>   
If I get a chance I'll take a whack at it.
> My problem at the moment is one I've seen before, but
I can't remember
> how I solved it back then. The splitter in the right
panel is stuck at
> the top, and resists being dragged down so all I can
see is the debug
> pane.
>   
Odd.  Don't see this on Windows, obviously.  Anyone see
this elsewhere?
>> For those interested I have made a Visual C++ 6.0
workspace/project file 
> lso cool. I would gladly check that in if it's general
enough that
> other folks could use it.
>   
Well...  I need to add the SWIG steps to it and update a few
things.  
The only problem with the script is it's not quite as nice
as the 
rakefile.  If I can write up docs on debugging without the
project 
workspace then we might not need it.


Roy
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